Changelog
Version history and release notes
v2.1.0
February 2026
Latest
Changed
- Branding Update: Standardized all node icons to ◎.
- Renaming: "Cinema Studio" is now "Radiance Manager".
Added
- Nuke Bridge: Seamless connection to Foundry Nuke.
- Video IO: Native ProRes and H.264 support.
v1.1.0
January 2026
Added
- Director's Suite: Lighting Studio, Physical Camera, and Region Director for prompts.
- Visual Analysis: Professional Waveform Monitor and Vectorscope (`FXTDWaveform`, `FXTDVectorscope`).
- Radiance Viewer: Dedicated `FXTD_RadianceViewer` node for high-fidelity image inspection.
- DNA System: `FXTDDNAReader` for importing style/DNA configurations.
- Cinematic Encoder: `FXTDCinematicPromptEncoder` for advanced prompt styling.
Changed
- Technical Icon System: Unified Aperture icon system for all nodes (◎, ◉).
- Documentation: Updated docs with new visual style and comprehensive node reference.
Removed
- Legacy Nodes: Removed deprecated `FXTDSharpen32bit` and old color management experimental nodes.
v1.0.1
January 2026
Script Updates
- nodes_loader.py: Implemented Unified Loader with FP8 weight support (e4m3fn/e5m2) and Dual CLIP loading for Flux/SD3 pipelines.
- nodes_upscale.py: Introduced true 32-bit pipeline, Flux-specific presets, and multi-kernel resampling (Lanczos, Mitchell, Catmull-Rom).
- nodes_hdr.py: Added OpenMP conflict fix, new HDRToneMap presets (Game Engine, Photography), and optimized GPU tonemapping.
- nodes_camera.py: Added professional White Balance presets, Depth of Field with bokeh shapes, and Rolling Shutter simulation.
- nodes_lut.py: Added
LUTCachesystem for .cube files, GPU-accelerated trilinear interpolation, and support for multiple Log encodings (Log10, Log2, Ln). - __init__.py: Added startup dependency checks (OpenEXR, colour-science) and streamlined node registration.
Changed
- Executor Refactor: Completely rewrote
executor.pyfor improved safety, thread-safety, and performance. - Codebase Cleanup: Removed redundant nodes, test files, and consolidated node definitions.
- Documentation Refinement: Removed outdated workflow docs and updated all pages with new theme consistency.
Fixed
- HDR Clamping: Fixed issue where 32-bit EXR values were clipped at 1.0 (reworked HDRShadowHighlightRecovery).
- Radiance Viewer Display: Fixed display issue with 16-bit image types ((1,1,3), <u2).
- Canvas Resizing: Improved dynamic resizing behavior in Viewer.
v1.0.0
January 2026
Added
- ARRI Alexa 35 Textures for Film Grain node
- High Pass (Overlay) sharpening mode in Film Effects
- Pre-Tonemap Sharpening for better detail preservation
Changed
- Refined Menu Structure: Organized into localized categories (HDR, Color, Film Look, etc.)
- Consolidated Nodes: Validated and merged sharpening logic into Film Effects
- Optimized Preset Priorities: Master > Film > Camera > Lens hierarchy
Removed
- Legacy Workflow Builder node (deprecated)
- Simple to Flux and Prompt Presets (features merged or deprecated)
v1.0.0
January 2026
- FXTD Radiance Sampler with native Flux support and sigma shifting
- FXTD Workflow Builder node with AI agent and preset modes
- 62 professional HDR nodes for complete color pipeline
- GPU-accelerated tone mapping, scopes, and upscaling
- Radiance Pro Viewer with histogram, waveform, vectorscope, false color
- Comprehensive documentation with interactive search
Changed
- Consolidated GPU and CPU tone mapping into single
HDRToneMapnode - Improved waveform and vectorscope performance with vectorized operations
- Reorganized node categories under FXTD STUDIO/Radiance hierarchy
Removed
- Removed redundant
GPUHDRToneMapnode (useHDRToneMapwith use_gpu toggle) - Removed debug scripts from distribution