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Changelog

Version history and release notes for Radiance.

v2.3.3 March 30, 2026 Latest

Removed (Legacy)

  • Radiance Cinematic Encoder (Legacy): Retired in favor of the standard Cinematic Prompt Encoder.
  • Radiance Save EXR/HDR: Replaced by the unified ◎ Radiance Write node.
  • Radiance Load EXR & Sequence: Replaced by the unified ◎ Radiance Read ecosystem.
  • Radiance Save 16-bit PNG/TIFF: Functionality merged into main export nodes.

Improved

  • Documentation: Full audit and cleanup of the node reference suite. Reduced technical debt by removing 5 legacy nodes from documentation and code.
  • Repository Hygiene: Cleaned up temporary files, development caches, and optimized the package for Comfy Registry and GitHub release.
v2.3.1 late March 2026 Previous

Added

  • Smart Overwrite Protection: Automated index detection and overwrite prevention for ◎ Radiance Write and ◎ Radiance Save EXR.
  • Universal Digital Cinema I/O: Consolidated high-performance pipeline for Video, Image Sequence, and Single Image handling.
  • Robust Pipeline Validation: Enhanced null-safety and input checking across all core nodes for production stability.
  • Grade Match Enhancements: Improved CIE L\*a\*b\* statistics transfer for even more accurate shot-to-shot matching.

Changed

  • Viewer Export: Removed redundant EXR export options from the viewer HUD to prioritize specialized 32-bit save nodes with overwrite protection.
  • Performance: Optimized memory management for large 4K 32-bit linear buffers during temporal smoothing.
v2.3 March 2026

Added

  • Industry-Grade Delivery Suite: Complete overhaul of the export pipeline. Includes Render Range (In/Out), Cinematic Letterboxing (2.35:1, 1.85:1, etc.), Extended Burn-ins (Frame #, LUT Name, Custom Text), ASC CDL metadata sidecars, and automated Folder Reveal.
  • Video-Native Workflow: Radiance Viewer now accepts VIDEO and IMAGE inputs interchangeably with real-time frame extraction. Includes Temporal Smooth and Flicker Analyze.
  • Cinematic Prompt Enhancer: Built-in AI refinement widget in Cinematic Prompt Machine for physically-accurate camera/lighting prompts.
  • Terminal HUD & Live REPL: Live Python REPL embedded directly in the Radiance Viewer. Features a persistent namespace, 30-sec timeout guard, and pre-injected modules.
  • Interactive Mask Editor: Radiance Load Image node now includes a non-destructive soft-brush mask editor for immediate compositing.
  • Sampler Pro & VAE v2.2: Flux-optimized sampling with phase-shift logic, dynamic guidance, and native 32-bit parameter encoding.
  • Radiance 32-bit Denoise: New edge-preserving bilateral filter for 32-bit float images.
  • Grade Match & LUT Pipeline: Match source color statistics to a reference using CIE LAB transfer and bake 33³ .cube LUTs.

Changed

  • ◎ Radiance Depth Map: Renamed from Depth Map Generator. Internal class name unchanged. Standardizes spatial-temporal consistency for Video.
  • Viewer UI: Added Toolbar Group Labels, improved Panel Typography, updated Bottom Dock Colors, and fixed layout spacing.
  • Output Path Unification: Widget parameter renamed to output_path across RadianceWrite and RadianceSaveEXR.

Fixed

  • Added missing import json to nodes_radiance_viewer.py.
  • Restored accidentally dropped exportToCDL() declaration.
v2.1.0 March 2026

Added

  • Professional Color Grading Suite: Real-time Primary Log Wheels, Secondary controls, Printer Lights, and 33-point LUT processing built directly into the Viewer.
  • Cinematic Lens Signatures & Post FX: Advanced optical emulation including Cooke/Zeiss signature presets, Halation, Diffusion, Vignetting, Film Grain, and Chromatic Aberration.
  • Comparison Bridge: Store up to 8 live Reference Shelf snapshots in the viewer for real-time A/B wipe comparisons.
  • Nuke Bridge: Seamless robust connection to Foundry Nuke over TCP.
  • Security & Sanitization: Hardened security protocols across all inputs, file I/O operations, EXR loading, and network bridges based on extensive QA audit.

Changed

  • Radiance Pro Viewer overhaul: Upgraded scope UI layout, log-linear HDR scaling on histograms and real-time HDR loupe.
  • Branding Update: Standardized all node icons to ◎.
  • Renaming: "Cinema Studio" is now "Radiance Manager".
v1.1.0 January 2026

Added

  • Director's Suite: Lighting Studio, Physical Camera, and Region Director for prompts.
  • Visual Analysis: Professional Waveform Monitor and Vectorscope (`FXTDWaveform`, `FXTDVectorscope`).
  • Radiance Viewer: Dedicated `FXTD_RadianceViewer` node for high-fidelity image inspection.
  • DNA System: `FXTDDNAReader` for importing style/DNA configurations.
  • Cinematic Encoder: `FXTDCinematicPromptEncoder` for advanced prompt styling.

Changed

  • Technical Icon System: Unified Aperture icon system for all nodes (◎, ◉).
  • Documentation: Updated docs with new visual style and comprehensive node reference.

Removed

  • Legacy Nodes: Removed deprecated `FXTDSharpen32bit` and old color management experimental nodes.
v1.0.1 January 2026

Script Updates

  • nodes_loader.py: Implemented Unified Loader with FP8 weight support (e4m3fn/e5m2) and Dual CLIP loading for Flux/SD3 pipelines.
  • nodes_upscale.py: Introduced true 32-bit pipeline, Flux-specific presets, and multi-kernel resampling (Lanczos, Mitchell, Catmull-Rom).
  • nodes_hdr.py: Added OpenMP conflict fix, new HDRToneMap presets (Game Engine, Photography), and optimized GPU tonemapping.
  • nodes_camera.py: Added professional White Balance presets, Depth of Field with bokeh shapes, and Rolling Shutter simulation.
  • nodes_lut.py: Added LUTCache system for .cube files, GPU-accelerated trilinear interpolation, and support for multiple Log encodings (Log10, Log2, Ln).
  • __init__.py: Added startup dependency checks (OpenEXR, colour-science) and streamlined node registration.

Changed

  • Executor Refactor: Completely rewrote executor.py for improved safety, thread-safety, and performance.
  • Codebase Cleanup: Removed redundant nodes, test files, and consolidated node definitions.
  • Documentation Refinement: Removed outdated workflow docs and updated all pages with new theme consistency.

Fixed

  • HDR Clamping: Fixed issue where 32-bit EXR values were clipped at 1.0 (reworked HDRShadowHighlightRecovery).
  • Radiance Viewer Display: Fixed display issue with 16-bit image types ((1,1,3), <u2).
  • Canvas Resizing: Improved dynamic resizing behavior in Viewer.
v1.0.0 January 2026

Added

  • FXTD Radiance Sampler with native Flux support and sigma shifting.
  • FXTD Workflow Builder node with AI agent and preset modes.
  • 62 professional HDR nodes for complete color pipeline.
  • GPU-accelerated tone mapping, scopes, and upscaling.
  • Radiance Pro Viewer with histogram, waveform, vectorscope, false color.
  • Comprehensive documentation with interactive search.
  • ARRI Alexa 35 Textures for Film Grain node.
  • High Pass (Overlay) sharpening mode in Film Effects.
  • Pre-Tonemap Sharpening for better detail preservation.

Changed

  • Consolidated GPU and CPU tone mapping into single HDRToneMap node.
  • Improved waveform and vectorscope performance with vectorized operations.
  • Reorganized node categories under FXTD STUDIO/Radiance hierarchy.
  • Refined Menu Structure: Organized into localized categories (HDR, Color, Film Look, etc.).
  • Consolidated Nodes: Validated and merged sharpening logic into Film Effects.
  • Optimized Preset Priorities: Master > Film > Camera > Lens hierarchy.

Removed

  • Legacy Workflow Builder node (deprecated).
  • Simple to Flux and Prompt Presets (features merged or deprecated).
  • Removed redundant GPUHDRToneMap node (use HDRToneMap with use_gpu toggle).
  • Removed debug scripts from distribution.
Beta 2 December 2025

Added

  • Film grain and halation effects with authentic emulation
  • 30+ camera sensor simulations
  • 20+ film stock emulations
  • ACES color management pipeline

Fixed

  • HDRHistogram error handling for edge cases
  • EXR export color space metadata
Beta 1 November 2025

Added

  • Complete 32-bit HDR processing pipeline
  • Professional scopes (histogram, waveform, vectorscope)
  • EXR file support with OpenEXR
  • LogC and other log curve encoding/decoding
  • AI upscaling with Real-ESRGAN models
  • Tile-based processing for large images
Alpha October 2025

Added

  • Initial development release
  • Basic HDR image viewer
  • Float32 image conversion
  • Basic tone mapping operators